Alexis Weaver - Composer
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3 miniatures for headphones: explained

1/14/2019

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LISTEN HERE:

​3 miniatures for headphones
(2018) is a triptych composed for a specific non-ideal listening space. In this instance, the work was installed around a concert space, for audience members to listen to as they desired during the concert interval. Before writing these short, one-minute acousmatic works, I knew the following of the eventual listening space: 

  • It would be loud;
  • It would be bright;
  • Audience goers would be moving around the space, most likely conversing loudly.

​3 miniatures were thus created to work within these decidedly non-ideal parameters. Certain acousmatic explorations, such as extremely soft dynamic levels, had to be discarded due to their likelihood of being undetectable. What I term “obnoxious” use of other techniques such as extreme spatialization, strident frequencies and rapid switches between textural states, prioritized.

For obvious reasons, the work would need to be experienced through high-quality, close-backed headphones. Thus, the listening becomes an intimate, individual experience.

A short, sharp structure was chosen to capture the audience’s fleeting attention. Each miniature is complementary, yet autonomous; the listener is free to listen to one or three before re-joining their companions.

To take the challenge of the non-ideal listening space further, the 3 miniatures were burned onto a cheap CD. To hear the works, the audience member was instructed to put on the provided headphones and press play on an unassuming, mid-2000s CD player. The method of delivery imparted a subtle crackle, settling like a layer over the existing sound. Interestingly, rather than masking the sonic detail, this added a new layer of depth which threw each sound object into stark relief. The noise layer also added the missing link between the works, filling what would otherwise be dead silence between each track.

Miniature 1, in particular, was composed to demonstrate extremes of stereo panning. The sound objects are often edged with high frequency content, and very immediate in the foreground - both qualities which allow the material to be better heard in non-ideal listening situations. The fast and urgent feel of the work is exacerbated by sharp cuts between different textures, and heavy use of a manual cut-and-paste technique. This technique in particular is exploited to create everything from smooth, linear volume ramps to disjointed call-and-response passages between the listener’s ears. Recordings of various wooden toys have been used in their raw and processed states to create the contrasting textures within the work. 

The next two pieces show a steady increase in the amount of pitched content, with miniature 2 the next step in the progression. With a more meditative feel, this work features many instances of emergence and disappearance. A shifting, ringing background fades in and out of the listener’s focus, while sustained textural lines burst into existence and gradually dissipate. Subtler panning and reverb greatly increase the sense of depth, opening up the narrow sounding space established by miniature 1. The fore-and background sound objects commune with each other in a version of the call-and-response technique heard in miniature 1. 
Miniature 3 is the only piece to feature traditional musical instruments: piano and voice. Both are distorted, warped, to give this final movement a jumpy and dream-like quality. The miniature combines traits from its predecessors. There are many instances of the cut-and-paste technique, at different distances from the listener in the sounding space. A recurring piano tone weaves in and out, taking on different textural forms. The piece builds on the sense of depth established in miniature 2, and adds an eerie sense of “the uncanny valley” via its mobile, floating voices.
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  • Alexis Weaver
  • About
  • News and Ponderings
  • lost+sound
  • Get in Touch
  • Small Diffusion, Big Impact: Portfolio